Publications at NIME 2014

NIME researchers and affiliates are involved in 3 publications at the International Conference on New Interfaces for Musical Expression at Goldsmiths, University of London this week.

To gesture or not? An analysis of terminology in NIME proceedings 2001–2013.
Jensenius, A. R. (2014). (PDF)

The term ‘gesture’ has represented a buzzword in the NIME community since the beginning of its conference series. But how often is it actually used, what is it used to describe, and how does its usage here differ from its usage in other fields of study? This paper presents a linguistic analysis of the motion-related terminology used in all of the papers published in the NIME conference proceedings to date (2001– 2013). The results show that ‘gesture’ is in fact used in 62 % of all NIME papers, which is a significantly higher percentage than in other music conferences (ICMC and SMC), and much more frequently than it is used in the HCI and biomechanics communities. The results from a collocation analysis support the claim that ‘gesture’ is used broadly in the NIME community, and indicate that it ranges from the description of concrete human motion and system control to quite metaphorical applications.

Funky sole music: Gait recognition and adaptive mapping.
Nymoen, K., Song, S., Hafting, Y., and Torresen, J. (2014). (PDF)

We present Funky Sole Music, a musical interface employing a sole embedded with three force sensitive resistors in combination with a novel algorithm for continuous movement classification. A heuristics-based music engine has been implemented, allowing users to control high-level parameters of the musical output. This provides a greater degree of control to users without musical expertise compared to what they get with traditional media playes. By using the movement classification result not as a direct control action in itself, but as a way to change mapping spaces and musical sections, the control possibilities offered by the simple interface are greatly increased.

Reunion2012: A novel interface for sound producing actions through the game of chess.
Tveit, A., Wilmers, H., Thelle, N., Bugge, M., Johansen, T., and Sæther, E. M. (2014). (PDF)

Reunion2012 is a work for electronically modified chess- board, chess players and electronic instruments. The work is based on—but also departs from—John Cage’s Reunion, which premiered at the Sightsoundsystems Festival, Toronto, 1968. In the original performance, Cage and Marcel Duchamp played chess on an electronic board constructed by Lowell Cross. The board `conducted’ various electronic sound sources played by Cross, Gordon Mumma, David Tudor, and David Behrman, using photoresistors fitted under the squares [1]. Reunion2012, on the other hand, utilises magnet sensors via an Arduino. Like in Cage’s Variations V, this resulted in a musical situation where the improvis- ing musicians had full control over their own sound, but no control regarding when their sound may be heard. In addition to a concert version, this paper also describes an interactive installation based on the same hardware.

Published July 2, 2014 1:25 PM