Learning outcomes

Candidates who have completed their master's degree in Screen Cultures will have acquired the following knowledge, skills and general competences:

Knowledge

The candidate:

  • has acquired advanced knowledge of the histories, aesthetics, theories, technologies, and politics of screens, such as the cinema, television, computer, and smartphone screen.
  • is able to identify and assess research topics pertaining to screens and the cultures evolving around them, in a critical and reflected manner.
  • has advanced knowledge within media and communication studies and cultural studies, including critical and aesthetic theory and methods.

Skills

The candidate:

  • has learned how to apply their knowledge in the field so as to actively develop and explore new areas of research within screen cultures.
  • is able to analyze and interpret media texts and cultural artefacts pertaining to the field of screen cultures independently.
  • is able to carry out an independent research project within screen cultures in accordance with norms for research ethics.
  • is able to assess and apply relevant theories and approaches in researching screen cultures.
  • is able to analyze and critically assess different sources of information to make scholarly arguments within the field of screen cultures.

General competence

The candidate:

  • can plan and complete complex projects within a designated time-frame.
  • has a clear understanding of research ethics and can apply this in their own scientific work.
  • is able to use the general competence of writing scholarly about histories, aesthetics, theories, technologies, and politics within the field of screen cultures in other academic and professional fields.
  • is able to apply their knowledge and skills in new areas and advanced projects within the field of screen cultures.
  • is able to communicate the findings of their research project by drawing on the terminology and concepts of the field of screen cultures.
  • is able to talk and write about academic questions, analyses and findings in the field of screen cultures, addressing audiences of experts and laypeople alike.
  • is able to contribute to academic and public discourses that influence the way we use and understand screens.
  • has experiences with independent and collaborative forms of work practice relevant to professional and academic careers.
Published Apr. 27, 2018 9:08 AM - Last modified Apr. 8, 2022 11:13 AM